Leslie Lin


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Designer and rising senior at Carnegie Mellon University. Currently based in San Francisco. 

My work spans concept art and worldbuilding for film and games, branding, product design, identities, and creative direction. I’m interested in how design shapes emotional experiences and builds systems, stories, and spaces that feel thoughtful and lived-in.

Avid fan of science fiction, iced coffee, public libraries, old tech, and True Detective Season 1. 

Currently founding designer at Sonder, building consumer products and stories for humans. Previously at Riot Games and NASA.




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